Guides Updated October 15, 2026

Seedance 2.5 Prompt Guide

How to write Seedance 2.5 prompts that hold together for a full 30-second take — the structure, timed beats, camera language, dialogue and sound — with copy-ready templates and examples you can run in one click.

Prompt length
Up to 8,000 characters on Moluri
Take length
4–30 seconds per generation, or let the model decide
Modes
Text to video, first/last frame, or reference video with up to 9 images
Audio
Dialogue, sound effects and ambience come out together with the picture — describe them in the prompt
Cost to try
Charged by actual compute — a 10-second 720p video reserves up to 151 credits
Iterate cheaply
Test prompts as 480p drafts, then upgrade the keeper to a matching 1080p final

The Seedance 2.5 prompt structure

ByteDance’s official prompt guide suggests treating Seedance 2.5 as a visual storyteller and writing the prompt in three parts. Think of it as a director’s brief: the idea in one line, the plot in order, then the rules for the whole shoot.

1 · A one-sentence summary
Subject, location, event, style and camera movement in a single line — the whole video at a glance.
2 · The plot, segment by segment
Split the video with timestamps (0–3s, 3–8s…) or shot numbers (Shot 1, Shot 2…). For each segment, describe what we see, how the camera moves, what happens, and any dialogue or sound.
3 · What stays the same
Finish with the details that must hold for the whole video: camera angle, setting, light, sound and atmosphere.

Put together, an 8-second clip looks like this:

A courier in a yellow jacket races across rain-soaked rooftops at night — handheld action, cinematic color grade, the camera chasing close behind.
0–4s: She sprints toward the edge of the roof, splashing through puddles, city lights blurred behind her.
4–8s: She leaps the gap to the next building, lands and rolls; the camera follows her over the edge.
Keep the yellow jacket, the night rain and the handheld camera throughout. Audio: heavy breathing, splashing footsteps, a distant siren, no BGM.

Write in positive terms — describe what should be on screen rather than what shouldn’t. The exceptions are subtitles and audio, where “no subtitles”, “no BGM” and “no audio” work reliably.

Timing a 30-second take with timestamps

A single Seedance 2.5 generation can run up to 30 seconds — long enough for a small scene with a beginning, middle and end. Unlike Seedance 2.0, which only followed shot numbers, Seedance 2.5 responds to timestamps, using whole seconds as the unit. Three ways to control timing:

  • Time ranges — 0–3s … 3–7s … 7–15s or [1s–4s] … [4s–8s]. Keep them continuous, with no gaps.
  • Time points — “at the 5-second mark, a flash of lightning fills the frame”.
  • Relative timing — “he stands frozen; after 3 seconds, the crowd turns to look”.

Balance the content against the time. Too little in a range and the model improvises; too much and you may get extra cuts or skipped beats. Timestamps are for story beats, not rapid-fire motion — don’t ask for something like “shakes his head three times per second”.

[0–5s] Aerial shot gliding low over dark Atlantic waves at dawn, mist hanging over the water.
[5–10s] The camera rises and tilts up to reveal a lone lighthouse on a cliff, its beam sweeping through the fog.
[10–15s] Slow push in toward the lighthouse as the first sunlight breaks through the clouds and lights the cliff edge. Cinematic color grade.
Audio: wind and crashing surf, distant gulls, no music.

Camera language Seedance 2.5 understands

Standard film terms can be written directly. For a niche technique, add a short explanation after the term — for example, “rack focus: the foreground trees blur as the character behind them comes into focus.”

TermWhat it does
Push in / dolly inThe camera moves toward the subject — builds focus or tension.
Pull back / dolly outThe camera moves away — reveals the setting or isolates the subject.
Tracking shotThe camera travels alongside or behind a moving subject.
Orbit / arcThe camera circles the subject — common for product and hero shots.
Pan / tiltThe camera turns left and right, or up and down, from a fixed position.
Crane up / crane downThe camera rises or descends — good for reveals and establishing shots.
HandheldSlight natural shake — documentary, action, intimacy.
Static / locked-offThe camera doesn’t move — lets the action carry the shot.
Dolly zoomThe “vertigo” effect — the background stretches while the subject stays the same size.

Shot sizes and angles work the same way: extreme wide, wide, medium, close-up, plus low angle, overhead and first-person. For a transition, say when it happens and how: “at the 5-second mark, a quick wipe to the left.”

Writing dialogue and sound

Seedance 2.5 creates the soundtrack together with the video, so the prompt doubles as your sound brief. It can generate speech natively in more than 10 languages. On Moluri audio is on by default; switch off “Generate audio” in the settings for a silent clip.

  • Dialogue: say who speaks and in what tone — and the language or accent if it matters — then put the line in quotes: She says quietly in American English, nervous: “I’ve never seen him before.”
  • Sound effects and ambience: describe them plainly — “rain on a tin roof”, “a kettle ticking as it cools”, “muffled chatter”.
  • Music: describe the score you want, or write “no BGM” to keep only natural and action sounds.
  • Subtitles: add “no subtitles” if you don’t want text burned into the frame.

Prompting with images

First/last frame. Your image becomes the opening frame, and the video’s aspect ratio is locked to it. If you add a last frame, use the same aspect ratio — a last frame with a different ratio gets stretched. The image already shows the scene, so spend the prompt on what moves and changes: the camera, the action and the sound.

Reference video. Upload up to 9 images and refer to them as @image1, @image2 and so on, in upload order. Give each image one job, bind it in its own phrase, and say what to take from it:

@image1 is the main character. @image2 is the setting. The woman from @image1 walks through the night market from @image2, wearing the leather jacket from @image3. Match the warm lantern lighting of @image2. Handheld tracking shot. Audio: market chatter, sizzling food stalls.
  • Order matters. With several characters, upload their images in the order they first appear — otherwise characters can get swapped.
  • Map in the prompt, not on the image. Writing a name on a character’s picture isn’t enough; say “the knight in @image1” in the text.
  • Don’t re-describe what the image shows. If a reference already nails the look, just point to it.

Seedance 2.5 prompt templates

Copy a template, replace the brackets, and delete anything you don’t need.

Single shot (5–10 seconds)

[Shot size and camera movement]. [Subject] [one clear action] in [setting], [light and time of day]. [Style or look]. Audio: [sound effects and ambience], [music or “no music”].

Timed beats (15–30 seconds)

[One line that sets up the scene: place, light, style and who is in it.]
[0–Xs] [Camera]. [What happens.]
[X–Ys] [Camera]. [What happens next.]
[Y–Zs] [Camera]. [How the shot ends.]
Audio: [ambience and effects throughout], [music or “no music”].

Dialogue scene

[Shot and setting]. [Character A, short description] and [Character B, short description].
[0–Xs] [Action]. [Character A] says in [language and accent], [tone]: “[line]”
[X–Ys] [Reaction or reply].
Audio: [room tone], [music or “no music”].

Reference images

@image1 is [the main character / the product]. @image2 is the setting. [The character from @image1] [action] in [the place from @image2], wearing [the jacket from @image3]. [Camera]. [Light and style]. Audio: [sounds].

Seedance 2.5 prompt examples

Six complete prompts for common jobs — landscapes, dialogue, product spots, action, social clips and animation. “Try this prompt” loads the prompt and its settings into the AI video generator.

Coastal reveal

[0–5s] Aerial shot gliding low over dark Atlantic waves at dawn, mist hanging over the water. [5–10s] The camera rises and tilts up to reveal a lone lighthouse on a cliff, its beam sweeping through the fog. [10–15s] Slow push in toward the lighthouse as the first sunlight breaks through the clouds and lights the cliff edge. Cinematic color grade. Audio: wind and crashing surf, distant gulls, no music.
  • 21:9
  • 1080p
  • 15s

Two-person dialogue

Static medium two-shot in a dim jazz bar at night, warm tungsten light. A tired detective in a gray trench coat sits across the counter from a young bartender polishing a glass. [0–4s] The detective slides a photograph across the counter. [4–8s] The camera slowly pushes in on the bartender. She glances at the photo and says quietly in American English, nervous: “I’ve never seen him before.” [8–12s] The detective leans back, unconvinced. Audio: low piano from the corner, glasses clinking, muffled chatter.
  • 16:9
  • 720p
  • 12s

Sneaker product spot

Slow orbit around a white running sneaker floating above a wet black studio floor, soft rim light outlining the sole. [0–4s] Water droplets lift off the floor and hang in the air around the shoe. [4–8s] The droplets burst outward in slow motion as the camera pushes in to a close-up of the knit upper. Clean commercial look, no subtitles. Audio: deep whoosh, crisp water splashes, no music.
  • 9:16
  • 1080p
  • 8s

Rooftop chase

Handheld tracking shot following a courier in a yellow jacket sprinting across wet rooftops at night, city lights blurred behind her. [0–5s] She leaps a narrow gap between two buildings, the camera close behind. [5–10s] She lands, rolls and keeps running toward a glowing billboard as a drone’s searchlight sweeps across the roof. Audio: heavy breathing, splashing footsteps, rain, a distant siren.
  • 16:9
  • 720p
  • 10s

Vertical cooking clip

Overhead static shot of a cast-iron pan on a gas stove. Hands crack two eggs into sizzling butter, then scatter chopped chives and flaky salt. Steam rises in warm morning window light. Audio: butter sizzling, eggs crackling, a wooden spatula tapping the pan, no music.
  • 9:16
  • 720p
  • 10s

Watercolor animation

2D hand-drawn animation in a soft watercolor style. Static wide shot of a small red fox curled up in a snowy forest as fireflies drift around it. The fox slowly closes its eyes as snow begins to fall. Gentle, quiet mood. Audio: soft wind, a faint music-box melody.
  • 1:1
  • 720p
  • 8s

Common mistakes

Forgetting the camera
If the prompt never says how the shot is framed or how the camera moves, the model decides for you. Put camera movement in your one-sentence summary.
Too much in one time range
Pack too many events into a few seconds and you may get extra cuts or skipped story beats. Give each segment a realistic amount of action.
Gaps in the timeline
“0–3s … 5–6s …” leaves seconds unaccounted for. Keep the ranges continuous.
Details that drift
If the coat is red in the first segment, don’t call it “her jacket” in the third. List the details that must stay consistent at the end of the prompt.
Describing what you don’t want
Describe what should be on screen. Negative instructions are reliable for subtitles and audio — “no subtitles”, “no BGM” — not for everything else.
Choreographing every movement
Describe action in general terms (“they trade blows across the room”) and save precise detail for the one or two moments that matter.
Extreme emotion words
Words like “fanatical” or “extremely shocked” can produce unnatural glowing eyes. Use calmer wording such as “amazed”, and add “normal human eyes, no glowing eyes” if it happens.
Expecting perfect on-screen text
Words rendered in the video can come out misspelled. For text that must be exact, spell it out letter by letter, or upload it as an image.
Mixing up references
Number your reference images in the order the characters first appear, and name each one’s role in the prompt — not just on the image itself.
Editing words in reference mode
Words like “edit”, “add”, “remove”, “replace”, “change to”, “extend” or “continue” are what Seedance 2.5 treats as editing or extension instructions. To create a new shot, describe the shot instead.

Seedance 2.5 prompt FAQ

Is there a character limit for Seedance 2.5 prompts?

On Moluri, prompts can be up to 8,000 characters. Pacing matters more than length: if you pack too much into one time range, the video may get extra cuts or skip parts of the story.

How long should a Seedance 2.5 prompt be?

A one-sentence summary is enough for a simple 5-second shot. For longer videos, add one or two sentences per time range or shot, and finish with the details that must stay consistent.

Does Seedance 2.5 understand timestamps?

Yes. Seedance 2.5 responds to whole-second timestamps such as “0–3s” or “[3s–7s]”, to time points (“at the 5-second mark”) and to relative timing (“after 3 seconds”). Seedance 2.0 only responded to shot numbers.

Do I need special syntax for dialogue or sound?

No. Say who speaks and in what tone — and the language or accent if it matters — then put the line in quotes. Describe sound effects and ambience in plain words. For things you don’t want, “no subtitles”, “no BGM” and “no audio” are supported.

How do I reference images in a Seedance 2.5 prompt?

In reference video mode on Moluri, refer to your uploads as @image1, @image2 and so on, up to 9 images, numbered in upload order. Give each image one clear role — a character, a product, a setting or a look — and bind each one in its own phrase.

What is the Seedance 2.5 Skill?

It’s a prompt-optimization tool that ByteDance publishes for AI coding assistants. Its official Seedance 2.5 prompt guide recommends installing it in a local project and running it on your prompt to rewrite it into a stronger one. The structure in this guide follows the same official recommendations, so you can also write a strong prompt by hand.

Can I get the same result twice?

Set a seed in the advanced settings. The same prompt, settings and seed give similar results, which makes it easier to change one thing at a time.

How much does it cost to test a prompt?

Video is charged by the compute it actually uses. A 10-second clip reserves up to 70 credits at 480p, 151 at 720p and 373 at 1080p, and any difference is refunded when it finishes. Plans start at $15 a month for 400 credits.

How this guide was made

Based on ByteDance’s official Dreamina Seedance 2.5 prompt guide (BytePlus ModelArk documentation), cross-checked against provider documentation from Runware and fal.ai, and the limits and settings of Moluri’s own Seedance 2.5 integration. The example prompts were written for this guide. Last reviewed October 15, 2026.